18.19 Ichor-Tainted

PIC

Ichor-Tainted Lore

Nature DV 8: The dreadful magical liquid known as ichor has no known origin. All is known is that it can corrupt creatures who contact it. Creatures who become tainted in this way recklessly attack anything they encounter, making them extremely dangerous.

Nature DV 13: Ichor-tainted creatures have had their internal organs restructured in unnatural ways, making them difficult to dispatch quickly. When the ichor spreads, as it often does during a fight, it inhibits healing as it tries to corrupt its new host.

Nature DV 18: Only animals can be fully transformed by ichor. Other creatures suffer temporary effects at worst. The biological structure of transformed animals bears some resemblance to aberrations. Some scholars theorize that this means the ichor originated from the Eternal Void, while others think it is a mere imitation.

Ichor Black Bear

Level 7 – Elite

Medium natural brute

HP 183 IP 137

Types: animal

Defenses Armor 8 Brawn 10 Fort 10 Ment 6 Ref 8

Movement 30 ft.; Jump 20 Athletics +12

Senses Scent Awareness +8

Other skills Endurance +13 Survival +8

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Attributes 6, 2, 7, -8, 2, -2

Alignment Neutral

Accuracy +4; Brawling +6

Power 11; 3 ✨

Traits Quadrupedal

Ichor Black Bear Abilities

Bite

Elite action

Tags: Versatile Stance

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The ichor black bear makes a +4 melee strike vs. Armor with its bite.

Hit: 2d8+11 damage.

Injury: The target becomes unable to regain hit points as a condition.

Claws

Standard action

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The ichor black bear makes a +6 melee strike vs. Armor with its claws.

Hit: 4d4+5 damage.

Injury: The target becomes unable to regain hit points as a condition.

Elite Cleanse

Triggered

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At the end of its turn, the ichor black bear rolls 1d10. On an 7 or higher, it can remove one condition. On a 10, it can instead remove two different conditions.

Injury: The target becomes unable to regain hit points as a condition.

Ichor Brown Bear

Level 9 – Elite

Large natural brute

HP 210 IP 157

Types: animal

Defenses Armor 8 Brawn 12 Fort 12 Ment 8 Ref 7

Movement 40 ft.; Jump 25 Athletics +14

Senses Scent Awareness +9

Other skills Endurance +15 Survival +9

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Attributes 7, 1, 8, -8, 2, 1

Alignment Neutral

Accuracy +5; Brawling +8

Power 13; 7 ✨

Traits Quadrupedal

Ichor Brown Bear Abilities

Bite

Elite action

Tags: Versatile Stance

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The ichor brown bear makes a +5 melee strike vs. Armor with its bite.

Hit: 2d8+13 damage.

Injury: The target becomes unable to regain hit points as a condition.

Claws

Standard action

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The ichor brown bear makes a +7 melee strike vs. Armor with its claws.

Hit: 4d4+6 damage.

Injury: The target becomes unable to regain hit points as a condition.

Elite Cleanse

Triggered

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At the end of its turn, the ichor brown bear rolls 1d10. On an 7 or higher, it can remove one condition. On a 10, it can instead remove two different conditions.

Injury: The target becomes unable to regain hit points as a condition.

Ichor Wolf

Level 7

Medium natural skirmisher

HP 37 IP 20

Types: animal

Defenses Armor 9 Brawn 8 Fort 7 Ment 6 Ref 9

Movement 30 ft.

Senses Awareness +10

Other skills Survival +10

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Attributes 4, 5, 3, -8, 4, 0

Alignment Neutral

Accuracy +5; Brawling +5

Power 7; 3 ✨

Traits Quadrupedal

Ichor Wolf Abilities

Crush the Fallen

Standard action

Tags: Versatile Stance

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The ichor wolf makes a +7 melee strike vs. Armor with its bite. If the target is prone (half speed, -2 Armor and Ref), the strike deals 3 extra damage.

Hit: 1d8+10 damage.

Injury: The target becomes unable to regain hit points as a condition.

Knockdown

Standard action

Tags: Versatile Stance

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The ichor wolf makes a +7 melee strike vs. Armor with its bite.

Hit: 1d8+7 damage.

Injury: If the attack result hits the target’s Brawn defense, it falls prone (half speed, -2 Armor and Ref). This is a Size-Based effect, so it does not affect creatures more than one size category larger than the ichor wolf.

Injury: The target becomes unable to regain hit points as a condition.